# FAQ & Other Plugin Support

## How can I merge premade configurations?

There is no way to automatically merge premade configurations. It is also not recommended as there is a lot of overlap between packs. However, it is possible to achieve this by manually comparing and copy/ pasting each enchantment, but note that a lot of enchants are very similar/ the same just with different names. Groups would also need to be changed to ensure they match the groups you have.

## How can I disable an enchantment?

There are two ways to disable an enchantment. You can either delete it from the `enchantments.yml` file or you can add `enabled: false` to the enchantments like so:

```
my-enchant:
  enabled: false
```

## Specified group does not exist!

If you're getting a warning in your server's console that looks like `Failed to load the "x" enchantment! Reason: specified group "y" does not exist!`, it means the group assigned to the enchantment does not exist. This is most common when downloading pre-made enchantments from the marketplace. All you need to do is open the `enchantments.yml`, navigate to the enchantment in question, and change the `group:` string to a group that exists. All groups can be found in the `groups.yml`.

## Non-English languages garbled in-game

Add `-Dfile.encoding=UTF-8` to your server's startup flags.

## Hex Colors

To use Hex Colors Here is an Example of the Format needed {#88b94b}Planter

## Skript 'on break'

By default skript's `on break:` does not work with AdvancedEnchantments. You need to use `on break with priority lowest:`  to use lower priority, so Skript event runs before AE.
