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Cosmic Enchants (200+)
200+ PvP Oriented enchantments setup inspired by CosmicPvP
How to install? Use the command
/ae premade
in-game to install this enchantment pack! Preview:
Enchant Name | Description | Applies To | Group | Max Level |
Strike | Chance to strike lightning at the opponent. | Trident | Simple | 3 |
Impact | Chance to double dealt damage. | Trident | Elite | 4 |
Twinge | Make your enemy bleed, if hit using melee attack. | Trident | Legendary | 4 |
Jelly Legs | Chance to negate fall damage. | Boots | Ultimate | 3 |
Restore | Upon breaking, item has a chance to lose this enchantment and repair half of its durability | Tools | Ultimate | 4 |
Shuffle | Shuffles opponent's hotbar. | Armor | Simple | 3 |
Take Off | Allows flying when worn. | Boots | Legendary | 1 |
Aquatic | Gives permanent water breathing. | Helmets | Simple | 1 |
Auto Smelt | Ores are automatically smelted when mined. | Pickaxes | Simple | 3 |
Confusion | A chance to deal nausea to your victim. | Axes | Simple | 3 |
Etheral | Gain haste upon killing mobs | Sword | Simple | 3 |
Experience | Chance to get experience from mining. | Tools | Simple | 5 |
Haste | Allows you to swing your tools faster. | Tools | Simple | 3 |
Insomnia | Gives slowness, slow swinging and confusion. | Swords | Simple | 7 |
Lightning | A chance to strike lightning at the opponent. | Bows | Simple | 3 |
Oxygenate | Refills oxygen levels when breaking blocks under water. | Pickaxe | Simple | 1 |
Thundering Blow | Can cause smite effect on your enemy. | Swords | Simple | 3 |
Glowing | Gives permanent night vision. | Helmet | Simple | 1 |
Decapitation | Victims have a chance of dropping their head on death. | Axes | Simple | 3 |
Headless | Victims have a chance of dropping their head on death. | Swords | Simple | 3 |
Obliterate | Extreme knockback. | Swords | Simple | 5 |
Epicness | Gives particles and sound effects. | Swords | Simple | 3 |
Lifebloom | Completely heals allies and truces on your death in 10 block radius. | Leggings | Unique | 5 |
Famine | A chance to give your opponent the hunger effect. | Weapons | Unique | 4 |
Berserk | A chance of strength and mining fatigue. | Axes | Unique | 5 |
Ward | A chance to absorb enemy damage and heal you | Armor | Unique | 4 |
Curse | Gives strength, slowness and resistance at low hp. | Chestplate | Unique | 5 |
EnderShift | Gives speed/health boost at low hp. | Helmet Boots | Unique | 3 |
Explosive | Explosive arrows. | Bows | Unique | 5 |
Featherweight | A chance to give a burst of haste. | Swords | Unique | 3 |
Molten | Chance of setting your attacker ablaze. | Armor | Unique | 4 |
Ravenous | Chance to regain hunger whilst in combat. | Axes | Unique | 4 |
Commander | Nearby allies are given haste. | Armor | Unique | 5 |
Self Destruct | When close to death, tnt spawns around you to end you and remove your dropped items. | Armor | Unique | 3 |
Telepathy | Automatically places blocks broken by tools in your inventory. | Tools | Unique | 4 |
Sustain | Chance to regain hunger when getting hit. | Armor | Unique | 4 |
Skill Swipe | A chance to steal some of your enemy's EXP every time you damage them. | Sword | Unique | 5 |
Plague Carrier | When near death summons creepers and debuffs to avenge you. | Leggings | Unique | 8 |
Virus | Multiplies all Wither and Poison damage the affected target recieves and has a chance to remove regeneration effects on hit. | Bow | Unique | 4 |
Anti Gravity | Super jump. | Boots | Elite | 3 |
Ender Slayer | Increases damage dealt to Enderman and Ender dragons. | Weapons | Elite | 5 |
Reaper | A chance to give your opponent the Wither and Blindness effects while dealing damage | Axe | Elite | 4 |
Nether Slayer | Increases damage dealt to Blazes and Zombie Pigmen. | Weapons | Elite | 5 |
Blind | A chance of causing blindness when attacking. | Swords | Elite | 3 |
Shackle | Prevents mobs from suffering from knockback from your attacks. | Swords | Elite | 3 |
Cactus | Injures your attacker but does not affect your durability. | Armor | Elite | 2 |
Execute | Damage buff when your target is at low HP. | Swords | Elite | 7 |
Frozen | Can cause slowness to attacker when defending. | Armor | Elite | 3 |
Paralyze | Gives lightning effect and a chance for slowness and slow swinging. | Swords | Elite | 4 |
Poison | A chance of giving poison effect. | Weapon | Elite | 3 |
Poisoned | Chance to give poison to your attacker. | Armor | Elite | 4 |
Reforged | Protects weapons durability, items will be take longer to break. | Weapons | Elite | 10 |
Snare | Chance to slow and fatigue enemies with projectiles. | Bows | Elite | 4 |
Springs | Gives jump boost. | Boots | Elite | 3 |
Stormcaller | Strikes lightning on attacking players. | Armor | Elite | 4 |
Demonforged | Increases durability loss on your enemy''s armor. | Sword | Elite | 4 |
Trap | Chance to give buffed slowness effect. | Sword | Elite | 3 |
Undead Ruse | When hit you have a chance to spawn zombie hordes to distract and disorient your opponents. | Boots | Elite | 10 |
Venom | A chance of dealing poison. | Bows | Elite | 3 |
Voodoo | Gives a chance to deal weakness. | Armor | Elite | 6 |
Wither | A chance to give the wither effect. | Armor | Elite | 5 |
Smoke Bomb | When you are near death, you will spawn a smoke bomb to distract your enemies. | Helmet | Elite | 8 |
Infernal | Explosive fire effect. | Bow | Elite | 3 |
Pummel | Chance to slow nearby enemy players for a short period. | Axe | Elite | 3 |
Shockwave | The chance to push back your attacker when your health is low. | Chestplate | Elite | 5 |
Vampire | A chance to heal you for up to 3hp a few seconds after you strike. | Sword | Elite | 3 |
Farcast | Chance to knockback melee attackers by a couple of blocks when they hit you. The lower your health, the higher the chance to proc. | Bow | Elite | 5 |
Greatsword | Multiplies damage against players who are wielding a BOW at the time they are hit. | Sword | Elite | 5 |
Hardened | Armor takes less durability damage. | Armor | Elite | 3 |
Rocket Escape | Blast off into the air at low HP. | Boots | Elite | 3 |
Trickster | When hit you have a chance to teleport directly behind your opponent and take them by surprise. | Armor | Elite | 8 |
Hijack | Chance to convert summoned enemy Guardians into your own when they are shot with an arrow. | Bow | Elite | 4 |
Pickpocket | Chance to steal in-game money whilst fighting. | Weapons | Ultimate | 3 |
Distance | Chance to distance yourself from your enemies and gain regeneration. | Weapons | Ultimate | 4 |
Reinforced | Take less damage when being hit from behind. | Armor | Ultimate | 4 |
Cleave | Damages players within a radius that increases with the level of enchant. | Axes | Ultimate | 7 |
Angelic | Heals health over time whenever damaged | Armor | Ultimate | 5 |
Arrow Lifesteal | Chance to steal health from opponent. | Bows | Ultimate | 5 |
Arrow Deflect | Prevents you from being damaged by enemy arrows more often than once every level x 400 milliseconds. | Armor | Ultimate | 4 |
Arrow Break | Chance for arrows to bounce off and do no damage to you whenever you are wielding an axe with this enchantment on it. | Axe | Ultimate | 6 |
Assassin | The closer you are to your enemy, the moredamage you deal (up to 1.25x). However, ifyou are more than 2 blocks away, you will deal LESS damage than normal. | Sword | Ultimate | 5 |
Blessed | A chance of removing debuffs. | Axes | Ultimate | 4 |
Corrupt | Damage with niche, this enchant deals damage over time. | Axe | Ultimate | 4 |
Ragdoll | Whenever you take damage you are pushed far back. | Armor | Ultimate | 4 |
Block | A chance to redirect an attack. | Sword | Ultimate | 3 |
Detonate | Chance to break in 3x3 area. | Pickaxes | Ultimate | 9 |
Dodge | Chance to dodge physical enemy attacks, increased chance if sneaking. | Armor | Ultimate | 5 |
Enrage | Deal more damage on low HP. | Swords | Ultimate | 3 |
Guardians | A chance to spawn iron golems to assist you and watch over you. | Armor | Ultimate | 10 |
Ice Aspect | A chance of causing the slowness effect on your enemy. | Swords | Ultimate | 3 |
Implants | Passively heals 1 health and restores 1 hunger every few seconds | Helmets | Ultimate | 3 |
Obsidianshield | Gives permanent fire resistance. | Armor | Ultimate | 1 |
Demonic | A chance to remove fire resistance from your enemy. | Armor | Ultimate | 3 |
Piercing | Inflicts more damage. | Bows | Ultimate | 5 |
Marksman | Increases damage dealt with bows. | Armor | Ultimate | 4 |
Disappear | Chance to become invisible when low on health. | Armor | Ultimate | 4 |
Disintegrate | Chance to deal double durability damage to all enemy armor with every attack. | Sword | Ultimate | 4 |
Dominate | Chance to weaken enemy players on hit, causing them to deal less damage. | Sword | Ultimate | 4 |
Arsonist | Chance to deal more damage whilst on fire | Sword | Ultimate | 3 |
Ender Walker | Wither and Poison do not injur and have a chance to heal at high levels. | Boots | Ultimate | 5 |
Eagle Eye | Chance to deal 1-4 durability damage to ALL armor pieces of enemy player. | Bow | Ultimate | 5 |
Annihilate | Demolish your opponent's armour quicker! | Axe | Ultimate | 6 |
Heavy | Decreases damage from enemy bows by 2% per level. | Armor | Ultimate | 5 |
Hellfire | All arrows shot by you turn into explosive fireballs. | Bow | Ultimate | 5 |
Longbow | Greatly increases damage dealt to enemy players that have a bow in their hands. | Bow | Ultimate | 4 |
Tank | Decreases damage from enemy axes by 1.85% per level. | Armor | Ultimate | 4 |
Unfocus | Chance to Unfocus target player, reducing their out going bow damage by 50% for up to 10 seconds. | Bow | Ultimate | 5 |
Valor | Reduces incoming damage while wielding a sword by up to 22.5%. | Armor | Ultimate | 5 |
Pacify | A chance to pacify your target, preventing them from building rage stacks for 1-3 seconds depending on level. | Bow | Ultimate | 4 |
Metaphysical | A chance to be immune of Slowness. At max level, you will only be affected approx. 10% of the time. | Boots | Ultimate | 4 |
Creeper Armor | Immune to explosive damage, at higher levels you take no knockback from them and they have a chance to heal you. | Armor | Ultimate | 3 |
Spirits | Chance to spawn blazes that heal yourself and your allies in combat. | Armor | Ultimate | 10 |
Bleed | Applies bleed stacks to enemies that decrease their movement speed. | Axe | Ultimate | 6 |
Kill Aura | Chance to kill multiple monsters in a stack each death event. | Swords | Legendary | 5 |
Lava Walker | Walk on Lava. | Boots | Legendary | 1 |
Impale | Deal HUGE amounts of damage to your opponent causing Slowness V for some time | Bow | Legendary | 4 |
Protection | Automatically heals and buffs all nearby faction allies. | Armor | Legendary | 5 |
Torrent | Deal increased damage while in water. | Boots | Legendary | 4 |
Judgement | Chance of dealing poison damage to your target or adding regeneration to yourself. | Armor | Legendary | 5 |
Surprise | Chance to teleport behind your opponent and take them by surprise. | Armor | Legendary | 4 |
Stun | Chance to slow opponent, make them feel weak, and remove slowness from you. | Weapon | Legendary | 3 |
Unholy | Chance to give weakness and wither to your attacker. | Armor | Legendary | 5 |
Quiver | Chance to fling your attackers into the air. | Boots | Legendary | 6 |
Fat | Wearer receives increased damage negation as well as absorption at higher levels. | Chestplate | Legendary | 6 |
Hex | Once a target is affected by Hex, a portion of all their outgoing damage is reflected back onto them. | Axes | Legendary | 4 |
Barbarian | Inflicts more axe damage. | Axes | Legendary | 4 |
Clarity | Immune to blindness. | Armor | Legendary | 3 |
Deathbringer | Chance to deal double damage. | Armor | Legendary | 3 |
Double Strike | A chance to strike twice. | Swords | Legendary | 3 |
Drunk | Slowness and slow swinging with a chance to get strength. | Helmet | Legendary | 4 |
Enlighted | Can heal hearts while taking damage. | Armor | Legendary | 3 |
Gears | Added speed when equipped. | Boots | Legendary | 3 |
Inquisitive | Increases EXP drops from mobs. | Swords | Legendary | 4 |
Inversion | Damage dealt to you has a chance to be blocked and heal you for 1-5 HP. | Swords | Legendary | 4 |
Lifesteal | A chance to regain health when attacking. | Swords | Legendary | 5 |
Overload | Permanent increase in hearts. | Armor | Legendary | 3 |
Rage | For every combo hit you land, you do 0.5 heart damage to your opponent Up to 5 max combo hits. | Weapon | Legendary | 6 |
Silence | Chance to stop activation of your enemy's custom enchants. | Sword | Legendary | 4 |
Armored | Decreases damage from enemy swords by 1.85% per level. | Armor | Legendary | 4 |
Exterminator | Temporarily disables enemy ability to use Undead Ruse, Gaurdians, and Spirits. | Leggings | Legendary | 3 |
Blacksmith | Chance to heal your most damaged piece of armor by 1-2 durability whenever you hit a player, but when it procs your attack will only deal 50% of the normal damage. | Axe | Legendary | 5 |
Abiding | Tools with this enchant become unbreakable | Tools | Legendary | 1 |
Devour | Multiplies damage dealt to players with active bleed stacks. | Axe | Legendary | 4 |
Diminish | When this effect procs, the next attack dealt to you cannot deal more than the (total amount of damage / 2) you took from the previous attack. | Chestplate | Legendary | 6 |
Disarmor | A slight chance of removing one piece of armor from your enemy when they are at low health. | Sword | Legendary | 8 |
Death God | Attacks that bring your HP to (level 4) hearts or lower have a chance to heal you for (level 5) hearts instead. | Helmet | Legendary | 3 |
Insanity | You swing your axe like a maniac. Multiplies damage against players who are wielding a SWORD at the time they are hit. | Axe | Legendary |