Repeating Enchantments

Setting enchantment type to 'REPEATING', you unlock access to another flag 'time: (seconds)', which allows a set period in-between each enchantment activation:
feed:
display: '%group-color%Feed'
description: 'Chance to feed 1 bar of food every few seconds.'
applies-to: 'Helmets'
type: 'REPEATING'
time: 5
group: 'SIMPLE'
applies:
- ALL_HELMET
levels:
1:
chance: 30
cooldown: 10
effects:
- 'MESSAGE:&aYou have been fed!'
- 'ADD_FOOD:1'
This also allows setting chances for activation as shown in this example:
chance: 30
each time it runs (in this case, every 5 seconds), it has 30/100 chance (30%) to activate and run.
The REPEATING type allows setting **cooldown ** as well, so in case the timer activated it and chance allowed it to run, it will not be ran for the next (in this case 10 seconds).
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