Area-of-effect enchantments

Examples

    'POTION:POISON:1:50 <aoe> radius=5 target=all </aoe>'
    'POTION:POISON:1:50 <aoe> radius=3 target=damageable </aoe>'

Explanation

The basic format for this flag is <aoe> radius=<radius> target=<target> </aoe>
    ► Radius: Any number which is > 0, i.e.: (1, 2, ...)
    ► Target: Targetted players, possibile targets:
      -> all (all players in radius)
      -> damageable (all players in radius which CAN be damaged by enchantment owner. This should be compatible with most plugins) (Example usage: Can allow AOE (area of damage) to inflict damage to all enemy faction players in the radius since the player can damage them)
      -> undamageable (all players in radius which CANNOT be damaged by enchantment owner. This should be compatible with most plugins) (Example usage: Can be used to heal all faction members in radius, since the player cannot damage them)
      -> mobs (Can be used on all mobs in radius)
Last modified 5mo ago
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