AdvancedEnchantments
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Type List
Available types for enchantment creation.
Enchantment types are required when creating enchantments, and it defines when and how the enchantment will be triggered.
You can have multiple types, just seperate them with
;
Example:
type
:
'ATTACK;ATTACK_MOB'
Type
When Fired
ARROW_HIT
Arrow hits and entity/ block
ATTACK
Player/ Mob hits a player
ATTACK_MOB
Player/ Mob hits a mob
BOW
Player/ Mob shoots player
BOW_MOB
Player/ Mob shoots mob
BOW_SHOOT
Player/ Mob shoots a bow
CATCH_FISH
Player catches a fish (only run on held item)
DEATH
Player/ Mob dies due to another entity
DEFENSE
Player/ Mob gets hit by a player
DEFENSE_BOW
Player/ Mob gets hit by a player-shot arrow
DEFENSE_BOW_MOB
Player/ Mob gets hit by a mob-shot arrow
DEFENSE_MOB
Player/ Mob gets hit by a mob
EAT
Player consumes an item
EFFECT_STATIC
Player/ Mob is wearing an item
ELYTRA_FLY
Player/ Mob starts flying with an elytra
EXPLOSION
Player/ Mob gets hurt in an explosion
FALL_DAMAGE
Player/ Mob takes fall damage
FIRE
Player/ Mob gets hurt by fire
FISHING
Player catches a fish (run on items in hand and armor)
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Last modified
2mo ago
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